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[ULUS-10390]Jimmy's Archive *Updating*

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26 Re: [ULUS-10390]Jimmy's Archive *Updating* on Mon Sep 20, 2010 7:39 pm

idk. flahing colors or so. i notice my ship's color change when i use the color hack. like if i'm purple, it'll be purple.

inf ship health online would work or neg ship health

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27 Re: [ULUS-10390]Jimmy's Archive *Updating* on Mon Sep 20, 2010 8:40 pm

How you think Inf Health would work?


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28 Re: [ULUS-10390]Jimmy's Archive *Updating* on Thu Sep 30, 2010 5:44 am


Gotta remember vehicle health is server controlled, better off finding true inf health.


New sig coming soon.
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29 Re: [ULUS-10390]Jimmy's Archive *Updating* on Thu Sep 30, 2010 9:27 am

BTW I had this idea for swes,might also work for swrs(but the game is dead)

We Nop the force animation like when ur hand moves..then we might be able

to work force powers while in air cause its the animation imo that goes against the jet,which is why no force powers in air

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30 Re: [ULUS-10390]Jimmy's Archive *Updating* on Thu Sep 30, 2010 10:00 pm

Pretty sure you could also cancel the function that detects if the jet pack is enabled; by following the always enabled function that is canceled. But canceling the animation would also give you a more true rapid fire.


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